
Kats: These monsters get hit by every single slash and ghost slash since they float and aren't affected by knockback from swords much which makes this sword the best for killing Kats just after WRH. Of course they won't excel in every single task but they are perfect for what they're used for. maybe even add type damage to each of these instead of just pure normalĬutters' only weaknesses are the flinch chance and short range, other than that, the weapon is pretty fun and effective. If Grey Havens wishes to buff this line I would add a little more damage, a little higher flinch chance, and a 360 degrees AOE for the charge attack along with flinch chance. You would be better off crafting a Winmillion than one of these (aside from those early game weapons that only go to 2*) Long story short this is the worst sword line in the game the charge attack can Flinch enemies very easily (though it still roots you to the ground and leaves you open to attack from other enemies)īasically if you use this weapon you are going to get hit by something or you are going to be forced to play so defensive that it ruins the damage output and you'd be better with any other normal damage weapon. The biggest boost to this weapon is an unwritten one. WHB also has a lot of the same problems but also has a boost to damage against Beasts. While poison is probably one of the best statuses in the game for countering healers this sword has unreliable chance and short range compared to other poison weapons. The animation from the combo can obscure your view to enemies preparing to attackĪfter this you have a choice of two lines, both normal damage.ĭVS has the same problems that the earlier versions have along with a low chance to poison the enemy (which is nearly pointless if you have a Maskeraith). The charge attack roots you to the ground while you attack (which combined with the low flinch chance means you WILL take damage from something)
#CUTTER SPIRAL KNIGHTS FULL#
Low flinch chance vs most enemies, even on the chargeĬomparatively low damage, even though the DPS for most swords is relatively balanced the playstyle this weapon is most safely used with forces the player to have to cancel their full combo to avoid hits Lots of pushing power for cornering or positioning enemiesĪ cool animation which certainly makes it appealing to new players Multiple hits which combos well if you have a Maskeraith pet but lets go over them from the standpoint of the whole line I know a lot of you might take offense to this since you probably really like them.
